Concept Development

A tremendous driving force behind my career today comes from my knowledge of and passion for concept development. From licensing to brainstorming or design, I’ve played central roles in the development of numerous projects. Thanks to a vivid imagination, a unique problem-solving skill set attained through diverse experiences, and goals set forth by various agencies, I’ve been able to take visions from step one all the way through to the finished project.

I’ve created numerous concepts and character designs in my years in the field, including a line of educational toys and an eight-page comic — both character development and artwork — for young children focusing on human anatomy called “G-nomes.” Separately, on another project, I created a migraine patient diary kit for Maxalt, which offered migraine tracking tools small enough to fit in one’s pocket for ultimate mobility.